function Image_Timer(){
	Image_Rotate(image);
	image++;
	setTimeout('Image_Timer(image)', 5000);
}

function Image_Rotate(number){
	if(number > 10){
		var temp1 = 10;
		var temp2 = 1;
		image = 1;
	}else{
		var temp1 = number-1;
		var temp2 = number;
	}
	var tempName = 'image_'+temp1;
	document.getElementById(tempName).style.display = 'none';
	tempName = 'image_'+temp2;
	document.getElementById(tempName).style.display = 'block';
}
